Tuesday, December 19, 2006

sh quake4-linux-1.0-demo.x86.run

$ ./quake4-demo
Quake4 Demo Final V1.0.0 linux-x86 Nov 28 2005
found interface lo - loopback
found interface eth1 - 192.168.1.101/255.255.255.0
CPU: Intel CPU with MMX & SSE & SSE2 & SSE3
enabled Flush-To-Zero mode
--------- Initializing File System ----------
Loaded pk4 /home/pro/quake4-demo/q4base/game000.pk4 with checksum 0xc01bb9a0
Loaded pk4 /home/pro/quake4-demo/q4base/game100.pk4 with checksum 0xe71d2aa2
Loaded pk4 /home/pro/quake4-demo/q4base/pak001.pk4 with checksum 0x4a4195c2
Loaded pk4 /home/pro/quake4-demo/q4base/zpak_english.pk4 with checksum 0xab62ab5e
Loaded pk4 /home/pro/quake4-demo/q4base/zpak_french.pk4 with checksum 0x88c09a6b
Loaded pk4 /home/pro/quake4-demo/q4base/zpak_italian.pk4 with checksum 0xb7cf593a
Loaded pk4 /home/pro/quake4-demo/q4base/zpak_spanish.pk4 with checksum 0x1dec3532
Current search path:
/home/.quake4-demo/q4base
/home/pro/quake4-demo/q4base
/home/pro/quake4-demo/q4base/zpak_spanish.pk4 (864 files)
/home/pro/quake4-demo/q4base/zpak_italian.pk4 (822 files)
/home/pro/quake4-demo/q4base/zpak_french.pk4 (784 files)
/home/pro/quake4-demo/q4base/zpak_english.pk4 (779 files)
/home/pro/quake4-demo/q4base/pak001.pk4 (7663 files)
/home/pro/quake4-demo/q4base/game100.pk4 (2 files)
/home/pro/quake4-demo/q4base/game000.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
---------------------------------------------

Running in restricted demo mode.

------------ Initializing Decls -------------
Loading guides.... 59 loaded
479ms to load 1064k of material
44ms to load 43k of skin
326ms to load 719k of sound
3ms to load 1k of materialType
605ms to load 2078k of lipSync
98ms to load 105k of playback
1397ms to load 1666k of effect
---------------------------------------------
-------- Initializing renderSystem ----------
using ARB renderSystem
renderSystem initialized.
---------------------------------------------
Found default language English with VO
.... found additional language 'french' with VO
.... found additional language 'italian' with VO
.... found additional language 'spanish' with VO
641 strings read from strings/english_code.lang
1669 strings read from strings/english_guis.lang
5631 strings read from strings/english_lips.lang
6100 strings read from strings/english_maps.lang
641 strings read from strings/french_code.lang
1668 strings read from strings/french_guis.lang
5630 strings read from strings/french_lips.lang
6099 strings read from strings/french_maps.lang
641 strings read from strings/italian_code.lang
1668 strings read from strings/italian_guis.lang
5630 strings read from strings/italian_lips.lang
6099 strings read from strings/italian_maps.lang
641 strings read from strings/spanish_code.lang
1668 strings read from strings/spanish_guis.lang
5630 strings read from strings/spanish_lips.lang
6099 strings read from strings/spanish_maps.lang
Couldn't open journal files
execing default.cfg
"ALT" isn't a valid key
"CTRL" isn't a valid key
couldn't exec editor.cfg
couldn't exec Quake4Config.cfg
couldn't exec autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing SDL subsystem
Loading GL driver 'libGL.so.1' through SDL
libGL warning: 3D driver claims to not support visual 0x5b
8/8/8/8 RGBA bits, 24 depth bits, 8 stencil bits
dlopen(libasound.so.2)
asoundlib version: 1.0.11
Alsa is available
------ Alsa Sound Initialization -----
opened Alsa PCM device default for playback
device buffer size: 5644 frames ( 22576 bytes )
allocated a mix buffer of 16384 bytes
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
...using GL_NV_blend_square
...using GL_ARB_texture_compression
X..GL_EXT_texture_compression_s3tc not found
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..

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